AI Insights · Timothy · April 2024
Top 5 Shooter Games Performance on Android in Kenya - Q1 2024
Explore the performance of the top 5 shooter games on Android in Kenya during Q1 2024, including weekly downloads, revenue, and active user trends.
In the first quarter of 2024, the top 5 shooter games on the Android platform in Kenya displayed varied performance in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into these trends.
Call of Duty®: Warzone™ Mobile by Activision Publishing, Inc. was released on March 20, 2024. In its initial week, it saw an impressive 143.7K downloads, which sharply dropped to approximately 4K the following week. The game's weekly revenue started at $42 and grew to $55 in its second week. Active users also saw a significant decline from 117.2K to 33.3K over the same period.
Pure Sniper: Gun Shooter Games from Miniclip.com showed a fluctuating trend in weekly downloads, starting at 10.8K in the first week of January and peaking at 11.8K in the final week of March. The game's weekly revenue experienced a notable peak of $50 during the week of February 19, while active users ranged from 36.5K to 25.9K, ending the quarter at 36.6K.
PUBG MOBILE by Level Infinite maintained a fairly steady performance throughout the quarter. Weekly revenue varied significantly, from a high of $5.3K in January to around $1.6K in late March. Downloads peaked at 10.4K in early February and remained relatively stable, closing the quarter at 7.3K. Active users consistently hovered around 210K to 250K, ending with 247.4K.
World War: Army Battle FPS 3D by Horus Entertainment saw modest weekly downloads, starting at 7.1K and fluctuating slightly throughout the quarter, ending at 4.7K. Revenue was minimal, with only a few weeks showing any earnings, peaking at $6. Active users showed a gradual decline from 11.9K to 9.3K by the end of March.
Gun War: Shooting Games from Shooter Studio had low but consistent download numbers, starting at 5.6K and ending at 2.5K. The game did not generate any revenue during this period. Active users saw a steady decline from 19.4K in January to 16.6K by the end of the quarter.
For more detailed insights into the performance of these and other apps, visit Sensor Tower.